Taunt added to single target pull abilities and procs when target is not already taunted. Light Attack scaling increased, but base damage capped at 3,850 for melee, 3,465 for ranged. Runecarver’s Blaze and Ozezan the Inferno sets added. Damage over time increased from 6s to 10s. Plaguebreakchanged to apply only to enemy players. Spectral Cloak changed to activate only when in combat. Heal inside the rune increased by 200%.ĭefault melee attack range increased from 5 to 7 meters. Healing added to Rune Focus when outside the rune. Major Protection added to Focused Charge and its morphs. Solar Flare and its morphs updated to increase damage with class abilities by 5%. Hundreds of bug fixes for quests, sets, items, companions etc.īacklash maximum damage threshold lowered by 60%. Improved death notifications added to PvP areas. Sourcing of Craglorn trial sets adjusted to fix curation. Warchief, Battlereeve and General monster sets added to Cyrodiil. Merciless Charge changed to increase all direct damage for 18s after casting Critical Charge.Ġ.5s cooldown and 30% ramping damage per target added to Azureblight, base damage reduced. Tri Focus restricted to the final tick of fully charged Lightning Heavy Attacks, rather than any tick. Long Shots renamed Vinedusk Training, changed to a universal damage bonus.īonuses from Twin Blade & Blunt and Heavy Weapons reduced slightly.Īncient Knowledge changed to boost damage types based on type of staff equipped. Weapon passives changed to shrink the gap between different weapon types.
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